Lard's Loophole

Hello there. You might be wondering what you've just walked into. To be honest, so am I, but that will hopefully change soon...

This is the place where you will be able to find most of the things Quake-related that I am working on. Mostly, this will be for Quake 1, but there might be some other stuff popping up as and when my mind thinks about doing it.

If you are looking for the FreezeTag stuff that I have worked on in the past, then you can find that here soon.


My current major project is a single player partial conversion with the working title of Cubular Hell. I hope to have a better name for this before I release it. It will focus on adding replayability to existing maps, by adding unpredictability to the situations, forcing you to re-adjust your tactics every time you play. I'm a long way from getting it finished, but hopefully I can bring it all together in time for this year's QExpo.

I hope to have some more information available about it in the next few weeks, just as soon as I fix some quite nasty bugs...


I plan to have a few QuakeC tutorials here, based on my mod and the other things that I have learnt over the past year. If you have any requests, then pass them on to me. I can usually be found in #qc on Anynet.

Until then, please excuse the mess. I'm new here...

LA